SakeTami
Precinct Omega
Precinct Omega

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Mission of the Month - September - The Tower

Based on an original idea by Sacha Stand, I tweaked Sacha's concept a little, but I hope he can still see his work in the final(ish) version.

I've made a few suggestions on alternative ways to play this mission, but I think it's got a lot of potential to create a range of different missions, challenges and options built around the same core idea.

One which I didn't mention in the document is different ways of breaking up your table. This is going to be a little personal, depending on a player's collection of terrain, but I was wondering about a "golden ratio" table, in which each new level is smaller than the last, creating a sense of growing claustrophobia; and also about a "super-long corridor" type in which each "floor" is a section of underground passageway, each one 12" wide and 48" long.

Anyway, see if it inspires you in a similar way to how it inspired me. This could be the start of a whole new thing.


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