Precinct Omega Podcast - Design #009 - Spaceship Combat Games
Added 2021-04-02 11:00:04 +0000 UTCA couple of weeks ago, I got to meet up virtually with patron Andy Strauss, whose input into the development of Horizon Wars: Infinite Dark was really insightful and informed from a lifelong obsession with spaceship combat games.
We had a chat about the culture of wargaming in Brazil, and walked through the evolution of spaceship combat games over the last few decades or so.
EDIT - Andy pointed out that I accidentally left in about five minutes of him and me discussing points systems at the end that weren't supposed to be in there! Fixed now. At least we weren't talking shit about anyone. XD
Comments
Haha! Damn! π€¦ I'll go back and fix that.
Precinct Omega
2021-04-03 14:20:57 +0000 UTCYou didn't cut when you said "cut"!
Andre Strauss
2021-04-03 13:33:51 +0000 UTCCorSec engineering did a flight stand with round magnet. Unfortunately the business is no longer operating, which is a shame as there flight stands are great.
Patick Grey
2021-04-02 14:00:54 +0000 UTC