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Precinct Omega
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Precinct Omega Weekly Miniatures News #22 - 2nd October 2020 - HeroQuest & Hasbro

Really sorry that this week's podcast is late for patrons.  I had a technical issue with my AI and, when I had it sorted out and was doing the editing, realized that I had missed out several things I wanted to cover, so had to re-script and record a new section.

However, I think you'll enjoy this one.

In August, Hasbro announced that their Pulse programme would run a "HasLabs" crowdfunding campaign for HeroQuest.  But HeroQuest has an iconic and troubled history, and feelings about this sort of thing tend to run high.

So for my listeners' benefit, I've dug through the history, the trademarks and the controversy to try to understand what's going on with HeroQuest, why it's happened how it has and what might, possibly, be coming next for the game.  WARNING: total speculation ahead!

Anyway, enjoy.

Comments

I never played Heroquest. It came out a year or two too late for me, I'd already been introduced to Games Workshop by a friend, at the time Heroquest seemed too simple for us. I did run some Advanced Heroquest for someone who had bought it but couldn't work out how to play, I ran a couple of adventures for them to get started. It was good fun, but by gaming budget was limited back so I never got my own copy. Keeping the rules the same in the new Heroquest makes sense. Updating the rules would be nice, but it would only lead to complaints that "the original is much better".

Jonathan Lupton


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