SakeTami
Precinct Omega
Precinct Omega

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Experimental Rules #1 - Motorcycles

One thing I agonised over for the rules, early in the development process, was the inclusion of motorcycles.  In the end, I decided that, whilst X Team probably used them to get around, they were unlikely to ride them into an actual combat area.

However, I have a few experimental rules that I'd like to share with patrons, exclusively, to try out and, seeing as Anvil Industry just released these rather nice motorcycles (available with and without rider), I thought I'd share the simple experimental rules for anyone who wants to give them a try.  Let me know what you think!

Motorcycle (Upgrade/Gadget)

 Almost unheard-of on Venus and rare on Mars, motorcycles are a popular form of short-range personal transport on Earth that were adopted enthusiastically by X Teams looking for a rapid form of transport in the broken urban terrain.  Electric drives make them virtually silent.  Most X Teams leave motorcycles at the RV and proceed to objectives on foot, but a few expert riders - especially amongst Terran activists - use them to close rapidly with enemy forces or an objective.

A hero on a motorcycle is Cyl 4.  A motorcycle cannot be used by a character with AV4+ or by a synthetic drone.  A hero on a motorcycle cannot make cautious moves or climb (they can jump up/down and across).  They can make urgent moves and do not become stunned at the end of them.

A hero may dismount from a motorcycle at the start of any movement action (including cautious move).  Leave a 40mm base as the marker for the motorcycle.  Another hero may ride the motorcycle if it has been left as a marker.

Mounting a motorcycle requires an A(13) test if the hero mounting it is not the one who was originally equipped with it.

Experimental Rules #1 - Motorcycles

Comments

Heroforge also gives the option if having a character on a motorbike, I like the idea of having options for a character to be mounted or dismounted..

David Moffatt (Ax Anax)


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