Some work in progress and step by step on this character that I call "void explorer" from a project I'm working on currently and would be visible in full this month hopefully.
First picture : just flat and local colors
Second: main light source only one layer a bit sculpted, but not that much, that give already a 3D feeling
Third: adding a layer of more sculpted and volumetric shadow to give volumes in the main shadow.
Trying to rationalize my process more, because it's often far messier ^^'
Martial
2023-04-03 21:08:21 +0000 UTCAtomcyber
2023-04-03 14:55:50 +0000 UTCSavageBlight
2023-04-03 14:46:21 +0000 UTCAtomcyber
2023-04-03 06:14:41 +0000 UTCAtomcyber
2023-04-03 06:08:35 +0000 UTCMegagearsX
2023-04-02 21:58:45 +0000 UTCMartial
2023-04-02 21:11:09 +0000 UTC