SakeTami
ElisarStudio
ElisarStudio

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September news

Hello, everyone!

We are writing this post to share the current news related to the development of the game.

Currently, our artist is engaged in creating some new arts which were supposed to be in the ready-made game. Apart from that, she has almost finished updating Josette de Jan's appearance. This woman is a slave who you might have seen in the prologue part and who will play an important role in the economical aspect of the game. As you may remember, she is a representative of one of the wealthy Artaun families. But due to certain events that had happened shortly before the start of the game, she and her daughter had been sold into slavery.

The Aahrun's bust, a representative of an ancient race living in the desert, is being worked on as well. You might have seen him at the slave market. He will get a bigger role further as the plot develops.

Besides, our artist is working on two of Eiline's arts, a café worker at the square of justice. This lady is a minor character but she will be involved into some of the close-to-plot events. There was an opportunity to take Isabella’s cloak which she had lost in the prologue.

We have a well-established concept of the battle system. Although we don't pay much time to its development, our artist spare some of her time to create the battle animations, some of which are ready. Later, we will post some more of the battle animations.

Regarding the battle system, it will be the next thing to do after we release the mini-game devoted to Taleona. We are thinking through how the battle system should act in the game, so we are working out the input functions, interface, the game code, so as not to spend too much time on it while developing the next version.

Speaking about the development of the game, there is much work to do, a lot of pitfalls, and hidden difficulties which we are trying to cope with. However, the process of transferring the game, developing basic functions and capabilities of the game is in progress. Almost all the basic functions, which are needed to start loading the content and the plot, are ready.

Perhaps, we will release a demo that will let us test the game performance on different computers and smartphones.

That's all for now. But we will post the current results of the work progress as soon as our artist finishes the work on the arts mentioned above.


Have a good day,

Sincerely yours, ElisarStudio!

September news

Comments

Fine! Well, the news is good enough, you made me happy. Indeed, it can be seen that you are working on development to the fullest! Well done!

NakedSunFlower


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