Devblog 3 #0.2
Added 2023-12-25 22:47:53 +0000 UTC

Hello everyone!
Phew, as always, I can't catch up with everything. I wanted to create the Devblog 3 for you two weeks ago, but I was so exhausted that I just didn't have the strength. But now there's something to tell.
I'll start as usual, in general, what's going on with me at the moment:
- Work is a bit calmer than usual, which helps me focus more on the project, thanks to the holidays.
Christmas has passed, a lot has been done, but the most important thing is the three non-working days - I worked hard, of course, I couldn't realize everything I wanted, but for me, it's already commonplace.
There will be three more for the New Year; I think I can make very good progress during this time, but this time I won't set myself any limits so as not to be disappointed later.
- Bundle on itch: This is a novelty for me; I've never participated because I didn't have time to deal with it. But it turned out that my developer friend forced me to participate, for which I am very grateful because I met other developers and, in addition to new acquaintances, earned at least some money for the future development of the project.
We have already exceeded the 5000$, which implies an extra Christmas event.
Honestly, I don't even know what to do. On the one hand, it's cool, but on the other hand, the bundle author didn't coordinate this theme with anyone.
Personally, I have absolutely no time; I'm already trying to finish 0.2 as soon as possible, and here comes this.
It's a bit too late in my opinion.
We also need to consider the fact that my characters are not developed at all for this.
In general, the answer to the question of whether there will be an extra Christmas event from me is no; I won't cope with it (unless it's released somewhere in the summer).
Also, we, the developers, made you a gift at 3000$, 4k wallpapers that I have already published. (Yes, in theory, this was an exclusive for those who participated in buying the bundle, but since it was sent to public access, I decided to share it with you.)
That seems to be all, if you don't delve into the details

Regarding the game itself and what has been done:
- Photoshop: I tried not to delve too much into Photoshop and initially work with what I already have, but as you can see, there isn't much left there.
- Script: At the moment, I have about 7000 new lines of code. Yes, I know, it's not a lot, and I would like more, but it is what it is.
- New location: I have fully completed work on the new location. I don't want to spoil too much, so the screenshot is small, sorry.
- Renders: Finished shooting all the scenes (renders). (Can't wait to shoot something else, I love doing it.)
- Animations: Also finished.
- Main questline: As you might have noticed, there aren't as many new (things I can talk about) because I focused on advancing the plot and storytelling. The quest chain turned out to be quite extensive.

Not much left, but the ending is quite extensive and will take some time, although who knows, maybe in the next week or three non-working days it will be done. After that, I'll start filling in some side quests (don't want to drag them out too much, so they will be small quests).
Once again, Merry Christmas to everyone!
