Increased Loading Times/Update Soon
Added 2025-05-26 19:37:44 +0000 UTCHi everybody,
Today I nearly lost my mind due to a sudden and significant increase in loading times in VaM. The loading time for the Secretary scene jumped from roughly 3 minutes to over 7 minutes, and other scenes experienced similar spikes.
With the help of ChatGPT, I figured out that the culprit is Windows Defender. After a recent update, it scans .dll files more thoroughly and aggressively. Since I use a lot of plugins (especially Logic Bricks) in my scenes, Defender now takes longer to scan each one during loading, which results in an additional 4-5 minute delay (at least on my system).
If you're experiencing the same issue, it helps a lot to add your VaM folder to the Windows Defender exclusions list. Here's how to do that:
Of course, do this at your own risk. VaM plugins from official sources are generally safe -especially the most widely used ones. However, be cautious when using or downloading plugins from unofficial sites, especially if you've added a Defender exclusion. Disabling scans increases the risk if a malicious file slips through.
Also, I’m working on an update for "Secretary Auditions" that should be ready by the end of May. Here is a short preview of some stuff I have been adding: https://www.redgifs.com/watch/triflingconstantgangesdolphin
Keep in mind that this part is without new voice lines yet.
Comments
Yepp exactly, each single plugin creates a temporal .dll file inside the VaM directory during scene loading for like 0.5-3 seconds.
TGC
2025-05-27 21:11:39 +0000 UTCI'm confused, though. There isn't a .dll inside a LogicBrick .var file. At least not that I can see in 7-Zip file manager. Is it even remotely possible to include .dll inside a .var file? Or is a .dll temporarily created by the plugin while in use?
Robert Monotoli
2025-05-27 21:08:00 +0000 UTC