SakeTami
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Flash FS Iteration 6

Another month, another iteration! This one is a little early, and mainly focuses on templates for NPCs and followers.

In reality, these features were more or less done before January ended, and much of the time spent past that point is considerable discussion about how we might move forward (A blog post will be made to explicitly explain what’s going on).

Of course, all that time wasn’t just spent on talking! In the interim, I brought much of my projects for the “Miscellaneous” iteration to the fore. Most of this is a lot of backend stuff you’ll not really notice, though it also includes a proper save system! You should now be able to save and load the game, both in the game and as an external file. Just be mindful that the system is fairly new and not heavily tested (Right now, access it via a hyperlink in the bunker)!

The remaining task list is now as followed:

-Combat overhaul
-Early narrative/Content population
-UI
-Final pass
-Beta!

Comments

to run on android you need to compile it into an apk because adobe abandoned flash for android a while back and as such it'll end up running in air rather than flash

technodragon

Is this Android friendly? Doesn't seem to want to open...

Ben


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