Workflow Tip For Liquid On Face
Added 2023-03-31 21:32:48 +0000 UTC"Liquid." π
Wanted to share a smooth way creating facials, which I'm putting to use in the Harley/Catwoman Render Collection (9 image set releasing next week for Dukes and Barons).
All I'm basically doing is using a retopology workflow for facials, the "Face Project" snapping feature and the Shrinkwrap modifier being the two focal points.
Start with a single plane and position it appropriately (when in the "placement" or "blocking" phase, it's always good to use as little geometry as possible).

Add a shrinkwrap modifier set to the body mesh, and set your "snap" settings appropriately.

Now, you can slide the plane over the mesh and it'll stick! Further, we'll add these modifiers (in this order), to subdivide, shrinkwrap, solidify, and subdivide AGAIN (to make sure our liquid is nice and smooth).

Finally, the fun part. Use the extrude function to place your mesh over the subject. Think about WHERE the liquid originated from (I.E., if it's shooting over the face, think about how it would land, the direction and momentum, etc).

Hope this helps! Will be using this technique multiple times in the render set, so look forward to it.
Back soon!

Comments
Bless. Always delighted to see updates from you so I shall shoosh.
Glizzy
2023-03-31 22:11:23 +0000 UTCBecause I love.
BaronStrap
2023-03-31 21:47:25 +0000 UTCThank you! It's likely I take one of the poses from this and make it's own animation, but one thing at a time. π
BaronStrap
2023-03-31 21:47:16 +0000 UTCGot DAMB why must you do this to me π
Glizzy
2023-03-31 21:39:51 +0000 UTCI would love to see some Haley Quinn lesbian action later this year also hope your day is going well :)
AMERICAN DELTAS
2023-03-31 21:36:15 +0000 UTC