SakeTami
tritrium
tritrium

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Some pics for the follow up of the previous post

As stated in yesterdays post, here are some pics.
Apart from pubic stuff, i did the shading for the torso in photoshop as well.
I also set it up in such a way (like the other chars ive made), that many parts are interchangeable.
So here you can interchange the heads, arms, belly & any of the details (pubic/tattoo/etc)
I done this of course to create different looking models whilst using the same basic bodyshape.
This means that for example, i can make 1 animation with any of these models and then simply select/deselect different interchangeable parts, without having to animate the different looking model again.

These are easily the most detailed models ive ever made so far & maybe i just pushed it a little too far this time around, im not entirely sure.
Well, please let me know what you guys think about it.

Some pics for the follow up of the previous post Some pics for the follow up of the previous post Some pics for the follow up of the previous post Some pics for the follow up of the previous post Some pics for the follow up of the previous post

Comments

ye true, some other ppl said something similar. I wasnt really thinking about that when i was making it heheh

tritrium

Loving the hairless one. Makes more sense for a "reptile" too.

Blue Lick

Well basically you will be looking at the models for some time since the fights are turn based. So in the "will it be noticed" department, id say yes. But im just gonna drop it since its causing too much trouble for its gains. I moved over to the younger dark haired succubus model now and ill be making all her moves hopefully by the end of this month. After that ill be working on getting the alternative looks done. Ill revisit this at a later date, first wanna get this succubus stuff done

tritrium

really depends on the context. i have no idea what this is for and if its even a relevant view. do the pubes look good? yeah, but what will actually be noticeable? Is it like RAAD runner style where it wont be noticed or is the pov an actual attack or cutscene? Are you spending hours on details that wont be appreciated due to gaming style or is there a good payoff? Thats mainly on you


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