Made this little twerking animation as a test to a new rig i created to speed up workflow, with better topology, breasts and ass jiggle bone mechanics, better shaders, just overall a much better bodybase to have for future stuff.
https://mega.nz/file/9b1GmbqB#Q3FMDu4qcNiTyxrtdDxbt8Yb8KarracDTFBeSCjNDSw
I keep adding new things to optimize my workflow so I can put out stuff faster, and I am much faster than I was let's say a year ago, but I still overthink way too much stuff and then also try to increase quality on little details continuously with each new animation, which ends up not making stuff come out any faster, it's pretty saddening because there are so many things I want to do but creating long form animation is just exponentially more difficult and is a really slow process, I do not want to sacrifice quality as what I currently do is pretty much the minimum that I think is even publishable, but the burnout on working on one thing for so long is real...
I been on working on smaller stuff rn, finishing up little renders and anim ideas I had, working on the fauna BJ animation which should be finished soon, and started pre-production on the next JanexEllen entry. I will also keep making various smaller scale stuff to increase my speed in the near future, want to try 1 day animation challenges and such things because I really want to do so much but it's just not viable because I cannot pump out multi minute animations full of dialogue in a short amount of time, but I don't want to just do low effort loop content because that is just not what I started doing this for, will need to find and strike a good balance.
So yeah, training arc begins, current plans for the future are JanexEllen part 2, something with HK416, a Nimi Nightmare animation, and at last some Phase Connect content both futa and classic POV animations, and then whatever the inspiration strikes to make something small and quick... Thank you for your continued support guys, I'll keep on trying to meet your expectations 🙏
er3
2025-06-09 19:07:04 +0000 UTCJeremiah Bright
2025-06-08 02:30:09 +0000 UTC