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Adam Millard - The Architect of Games
Adam Millard - The Architect of Games

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RPGs Were Never About Roleplaying

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Role Playing Games, as they are sometimes called, are some of the longest-lived and most popular genres of videogame out there - to the point that they're older than videogames themselves. However,  in spite of their consistent presence in our culture, it's increasingly feeling like no-one knows what RPGs are actually about... and it isn't, as one would naturally assume... role playing.

So, the sacred duty to navigate the realm find the eight sacred crystals, determine the fate of reality and slay a few dragons along the way falls once again, to The Architect, who on top of saving the world also needs try and find out where the RPG came from, and where it's going - with the answer coming from a rather... unconventional source.

RPGs Were Never About Roleplaying RPGs Were Never About Roleplaying

Comments

Awesome video! I think the taxonomic approach worked super well in classifying the different subgenres and identifying where their influences came from.

Zach Brantmeier

Adam, once again watching your videos feels like having my third eye opened to issues of game design, while also getting served a lot of fantastic subtle background jokes. Thank you for keeping on.

Dragomok


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