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Adam Millard - The Architect of Games
Adam Millard - The Architect of Games

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Early Access - What We Can Learn From A 2000 Year Old Puzzle

Why are puzzles so popular? They're less exciting than action games,  less compelling than narrative ones, and less challenging than the peak  of strategy games, but in spite of all that - they're enduringly popular. Why?  

The Architect has delved into both ancient records and cutting-edge games to try and figure this out, and after some initial confusion, they've happened upon a eureka moment all of their own, holding the secrets not  just of puzzle design, but of why we create them in the first place.  

Check out Writing On Games: https://www.youtube.com/channel/UCPlWv88ZRMxCcK3BGjrX7ew

You Saw:


The Witness - 2016
Fez - 2012
Ultrakill - Not Released yet
Disco Elysium - 2019
5D Chess with multiverse time travel - 2020
Mini Metro - 2014
Doom Eternal - 2020
Picross Touch - 2016
World of Goo - 2008
The Talos Principle - 2014
Supraland - 2018
Superliminal - 2019
Samsara Room - 2020
Maquette - 2021
Antichamber - 2013
Braid - 2008
Professor Layton: The Curious Village - 2007
Monument Valley 2 - 2017
Portal - 2007
Portal 2 - 2011
Size Matters - 2021
BABA IS YOU - 2019
MO:Astray - 2019
The Swapper - 2013
Thimbleweed Park - 2017
Genesis Noir - 2021
Dorfromantik - 2021

Early Access - What We Can Learn From A 2000 Year Old Puzzle Early Access - What We Can Learn From A 2000 Year Old Puzzle

Comments

I'll second the recommendation for GNOG - it's a lovely little game!

Adam Millard - The Architect of Games

Also I never realised the lake was a map - that was a top-tier low-spoiler eureka :)

Péter Mernyei

imo the Witness clip at 2:40 is way too big of a spoiler if any viewer happens to have played some of the game but not quite got THAT. Cool video otherwise!

Péter Mernyei

Great vid! When you were talking about how games push you in the right direction without actually showing you what must be done I was thinking about one of my top 3 puzzlers - GNOG - I recommend anyone that wants their mind to be blown in a ~4 hour game to try it :D

Rederdex


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