The first dungeon of the game would be a bath house, and the most basic enemy would be its human attendants.
This one is the Sauna Swordsman! Rick wanted alliterative names for this group of enemies.
I wanted realistic body types for the basic set of enemies, like a person you'd see while walking around on the street. As the enemies would progressively get more hypersexualized bodies, i wanted to keep the basic set relatable on a human level!
To break the control of the Jinn , you'd need to weaken enemies and exert your own influence...


The prototype version of the sauna swordsman had an element i thought was cool, which was the blade super close to the dick, it made this extra tension happen! But it didn't look at all like he was engaged in a fight. I then went with a direction that played with swordsmanship, but in a stout body that you wouldn't say could move gracefully.
