Development Log : Week of July 27 - August 2
Added 2025-07-27 16:11:52 +0000 UTCSince I don't want to be continuously spamming everyone's emails every day with my progress report, I'll be editing this pinned post throughout the week instead.
Current Stretch Goals
$300 per month to unlock spicy side stories (Achieved!)
$600 per month for extended character Question & Answer sessions (Achieved!)
$1100 per month to unlock a second drabble each month (Currently: $1100+/$1000)
Browser Compatibility:
Works: Chrome, Opera, Safari (Mobile), Brave (Desktop)
Doesn't Work: Firefox + derivatives (Might work as of June 2025), Midori
Sound files may not work properly on iOS π (Update to OS might fix this)
July 27
~1200 words written of this month's Q & A session
~1100+ words written/coded of game
Partway through a perfectly normal visit to the plaza park.
July 28
~1100 words written of this month's Q & A session
~1200 words written/coded of game
Perfectly normal plaza with perfectly normal monsters done.
July 29
~600 words written of this month's Q & A session
July's Q & A session edited + posted
~1100 words written/coded of game
Percy Chat Hub started
July 30
~2100 words written/coded of game
Percy Chat Hub nearly finished. Mountain trolls, aliens, random woodchucks, and weeping angels, oh my
July 31
~2500 words written/coded of game
Still in the Percy Chat Hub. Running off his stalker is taking slightly longer than expected.
August 1
~2500 words written/coded of game
Percy Chat Hub + Perfectly normal moving statues branch done.
August 2
~2200 words written/coded of game
Completely normal clock tower shenanigans done. Animal menagerie branch nearly done.
Gotta love when your keyboard suddenly gets possessed and backspaces over the entire paragraph letter by letter that you'd just written. (Probably caused by my needing to clean under the Backspace key for dust, crumbs, poltergeists or something)