Development Log : Week of February 23 - March 1
Added 2025-02-23 20:00:17 +0000 UTCSince I don't want to be continuously spamming everyone's emails every day with my progress report, I'll be editing this pinned post throughout the week instead.
Current Stretch Goals
$300 per month to unlock spicy side stories (Achieved!)
$600 per month for extended character Question & Answer sessions (Achieved!)
$1000 per month to unlock a second drabble each month (Currently: $1100/$1000)
Browser Compatibility:
Works: Chrome, Opera, Safari (Mobile), Brave (Desktop)
Doesn't Work: Firefox + derivatives (whyyyy), Midori
Also, apparently the sound files aren't working properly on iOS. 💀
February 23
First drabble for February has been finished, edited, + published.
But whoops, I just realized today is Sunday (Weekly Development Log day), so it's been scheduled to post to Patreon tomorrow.
Scripting bugs causing Random Test errors fixed. Random Test x 50,000 passed.
Uploaded new visual & sound assets to my site in preparation for the next Alpha Update. Since it's already pretty late in the month, the update itself will go live at the end of the week (March 1)
February 24
~400 words written/coded of game.
~1600+ words written + images created for this month's second drabble
Added new variables to Chapter2-2 and double checked some scripting code (this is the *script command that changes the background between light & dark
The stress relief hub has been set up in the game.
February 25
Three more hacking attempts on my site, although I think the firewall settings stopped these (hopefully). Including an attempted malicious BASE64-encoded injection. Someone still trying to get access to the admin account too. Site security has been upgraded again (I also managed to lock myself out of the site again 💀)
Finally finished + edited + posted the second of this month's winning drabbles once I could log into the site again.
Gotta love dealing with security issues instead of working on the game itself.
~500+ words written/coded of game.
The napping section of the stress relief hub has been set up.
Created text effects.
February 26
~900 words written/coded of game.
~900+ words written of this month's Q & A session.
Napping portion of the stress relief hub is now finished. Screwing around on the internet is a go!
Lots of minor typos and bugs fixed in the previous chapters, which means here we go again... Quick Test passed. Random Test x 10,000 passed.
February 27
~1000+ words written/coded of game.
~1000+ words written of this month's Q & A session.
Internet portion of the stress relief hub is now finished. Next up is putting that stress relief ball that some of you picked up to a good test.
February 28
~1100 words written/coded of game.
Partway through the stressball portion of the hub.
~700+ words written of this month's Q & A session.
Finished + edited + posted this month's Harbinger Q & A. Things were running pretty tight this month. I probably should've moved up the end of the polls since February only has 28 days in a non-leap year.
Edited + added more variables to Chapter2-2, so doing the Quick Test + Random Test song and dance for tomorrow's update once more.
Created text effects.
March 1
Did some last minute tweaking to the game, hopefully that didn't also break anything last minute too.
Accidentally purged Chrome's localStorage files so I lost all my saves and had to restart from the very beginning (twice!) to the final live run-through. 🥲
Quick Test + Random Test x 10,000 Passed
Alpha Build has been updated