Development Log : Week of June 23 - June 29
Added 2024-06-23 22:39:56 +0000 UTCSince I don't want to be continuously spamming everyone's e-mails every day with my progress report, I'll be editing this pinned post throughout the week instead.
Current Stretch Goal
$300 per month to unlock spicy side stories (Achieved!)
$600 per month for extended character Question & Answer sessions (Currently: $601/$600)
Browser Compatibility:
Works: Chrome, Opera, Safari (Mobile), Brave (Desktop)
Doesn't Work: Firefox + derivatives (whyyyy), Midori
June 23
~2100+ words written/coded.
The spell begins. Some attempts at summoning Cthulhu may or may not have taken place.
June 24
Bugtesting of previous chapters.
~2100 words written/coded.
Spell successfully completed. Normal/Good End written. Just need to write the (longer) bad ending to finish off Part 1 of Chapter 2-3
June 25
~2500+ words written/coded.
Halfway through the fight scene for the not-so-good ending
June 26
~2700+ words written/coded.
Quick Test passed after a couple hours. (I always underestimate the length of time it takes me to fix all QT errors)
And that concludes Part 1 of Chapter 2-3. Now to go back and edit/polish/codecheck everything. 🥲
June 27
Checked/Edited/Polished ~300 Lines of Code out of 4000 (Approx. ~2000+ words)
This finishes off the sabotage segue into Chapter 2-3
Wrote + Posted June's Character Q & A session to Patreon
June 28
Checked/Edited/Polished ~350+ Lines of Code. (Line 660 out of 4108, Approx. ~2500+ words)
Snooping on Merlin version of the busted RV segue into Chapter 2-3 is finished
Preview posted to Patreon
June 29
Checked/Edited/Polished ~400+ Lines of Code. (Line 1048 out of 4196, Approx. ~3100+ words)
The auto repair shop segue into Chapter 2-3 is finished. Back to the normal route!
Created two-faced MC preview