It's finally done, and the characters will be released together after I revise them
The method used can see the previous post, in order to facilitate the use of everyone, direct use of plug-ins can be saved
This time the asset binding uses a plug-in that perfectly binds human body parts. The following is how to use the plug-in:
Plugins - ParentHoldLink for CustomUnityAssets | Virt-A-Mate Hub (virtamate.com)
10.7
Updated the material of the red glowing part, now you can condition the brightness yourself.
10.17
Reworked material and physics for tops and coats
Thank you for your support!!!
Your support is my biggest motivation!
HW
2022-11-10 01:52:23 +0000 UTC