SakeTami
Ye Fan
Ye Fan

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2025 March - Readers pack

Good day, Supporter!

First, a Blender learning update!

Over the past month, I've focused on learning through trial and error, exploring various tools and plugins, and practicing Retopology and Sculpting. I now understand why many tutorials and online courses emphasize 3D sculpting. Sculpting tools in most 3D programs are designed for ease of use, allowing artists and studios to create initial character models. These sculptures then serve as references for Retopology, a process used to create optimized, game-ready or animation-ready models.

Here are the results of my recent explorations with these tools and functions, this upper body model is beyond broken, I've tried almost everything on it, and I'm planning to restart it again. I will continue to practice and refine my skills.

Secondly, I've applied for Comiket 106.

Comiket is the world's largest creator exhibition, held every summer and winter in Tokyo, Japan. The event I've applied for will take place on August 16th and 17th this year. Due to the high volume of applicants, artists must participate in a lottery to secure a booth. The results will be announced in June, so the final deadline for the 'US' project is set for mid-June.

The 'US' project's working speed is finally improving, and I'm working to further increase it to meet the deadline.

See you soon! The next update is less than two weeks away, and I look forward to sharing more new content with you.

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