SakeTami
Robert Meta
Robert Meta

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Brockton Bays Marvelous Mage (Poll)

Hello everyone! Its once again time to select William's bonus unlock. Just a reminder, I take the two top options from the previous poll, and then add two new subjects. There somehow seemed to be a bit of confusion that people had to select the repeat options, but that is not the case, all subjects are valid options!

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Dimensional Partitioning: First level allows the MC to make the physical boundaries of small spaces more flexible. This is not an increase in size per-say, more a softening of borders. At Level two the MC can now expand small mounts of space (a few cubic inches) to a small degree (25-30%, and make borders even more flexible. Level three MC can double the amount of space in slightly larger spaces (square foot) and slightly effect that spaces connection with mass. At level Four the MC can control much larger spaces, and is more capable of manipulating physics tied to this places. At level five the MC partition whole rooms, completely sealing them off and controlling their nature with nearly completely. At level six the MCs understanding of dimensional partitioning and control deepens, the amount of space they can mess with is about a hundred meter tall square. At level seven, the final level, the MC can partitions several times more at once, and gains the ability to expand their partitions.

Magical Tattoos: Level one gives the MC the ability to create small tattoos with magic ink that can give the user small buffs to basic abilities they already have(a normal person can be made to run faster, but not increase their fly speed, while GG could)( Limits to how many tattoos a person can have.) Level two allows the MC increase the buffs, and give minor abilities (always knowing were north is, knowing what time it is, things like that) and allows more tattooed surface per person. At level three increase the buffs even further, adds more powerful abilities (minor elemental control and resistances, more powerful sensory abilities and more) Level four allows the MC to include even more powerful powers, things like flight, teleportation, connects the knowledge of tattoos with spell creation, opening up what is possible significantly, though there is a limit to how much a person can handle. Level Five: with a tattoo that covers 45-50% of someones body, you could create capes on par with powerful heroes like Glory Girl, with two or three special abilities.

Alchemy: Level one gives the MC the ability to convert on material into another, at a steep cost of e resources, time and energy. Level two lowers the cost and energy between conversions, and how to create Enfused Metals . Level three lowers the cost again and teaches how to make Orichalcum. Level four reduces the cost to again, and shows how to make Enfused Gemstones. Level Five reduces the cost of alchemy to weight, meaning a pound of lead turns into a pound of gold turns into a pound of iron (this is the ultimate balance) and how to make adamantine and mithril.

Animal Form: First level teaches how discover your first animal form, and turn into it at will. Second level allows you to discover second form (switching to second form is more difficult). Third and final level allows you discover your third form, and a method of making your transformations significantly easier.

Comments

Wait… if he gets Adamantium and Mithril…. Does that mean he can also upgrade his Brute/permanent buff spell?

Miguel Garcia

Alchemy won out! 🎉 But we lost dimensional partitioning 🪦

Miguel Garcia


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