SakeTami
Mountainy
Mountainy

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Devlog 35

Been pretty busy with the holidays. Work is resuming as usual.

-What's new?

-More progress on Witika Village. Added a new interior as well as a underlying story that can be found. This is important lore to Visgrant Manor and the secret route, though not necessary for anything whatsoever. Just optional filler for story gaps.

-Reworked Observatory now up and running.

-Started the artwork for ending E. This is the joke ending I spoke about in the last post. You can find the sketch on the discord server. I didn't post it here since I don't believe in posting unfinished art to a site people pay for. I think it would be unfair to get peoples hopes up for a "to be continued" in art form. Now, why is it ending E? Ending A will be the ghost hunter ending. B is Ruby, C is Alexandria. D is the secret route. I may change it for just "Ending 5/5" however.

-Mountain man questions are being extended. In the current build, you can ask him about most characters in the manor. He'll say a line or two. I want it to be more exclusive information instead of reactionary. For example, for Veleno he'd say "A fine addition! I love the theme of pink we got going on here..." Now he says all that and "I don't know why hes searching for ghosts...I was almost certain he'd seen them before...Oh right! In his own game!". This just adds more depth, makes the mountain man more worth talking to and also shows that his character is a bit of a know it all, since he sorta takes place out of the story. You can also ask him about characters that aren't in the game. I'm sure they'll be in more art I post later or even potential future game projects, so if you came back to EFVM he'd still recognize them. Also in theme with his out of time-ness.


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