The ending to this was a massive teacher on learning RBD Labs.
I hit quite a few roadblocks, but I got through it and now I think I have MUCH more of a handle on destruction stuff in Blender.
What has surprised me though is that Unreal Engine 5's framerate tanks when the destruction plays. It hasn't done that before. I did turn off casting shadows and I think that solved a lot of it. Still wonder what that was.
Anyways, this preview has Part 3 mostly done! I just need to go back and fix up some extra rooms and physics to be pushed around. But i'd like to start part 4 and get this project closed quicker.
AZmaybe9
2022-09-14 23:30:36 +0000 UTCBottopbot2
2022-09-14 22:50:01 +0000 UTC