SakeTami
azmaybe9
azmaybe9

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Neko VR version cancelled

I'm sorry about this one.
This project is much too old with bad workflows for a VR version. Especially with getting results that look like they're from VrChat on the Oculus Quest which would require days of rendering straight without being able to do anything on the pc.

I'm gonna work on new stuff and new VR things. I recently did some tests with the Genshin Impact VR thing (https://www.youtube.com/watch?v=yv0y6L-lnCk) and all of it went successfully well, so i'm gonna try some new scenarios for VR that's not just replacing camerawork.

Neko VR version cancelled Neko VR version cancelled

Comments

😭😭😭😭😭😭. I cant lie, i am pretty sad this wont be out in vr, but thats ok! Id rather look to future projects that can be vr rather than stuck on an old project trying to get it to work!

Al

Like I said on twitter, no worries my dude. You shouldn't overtax yourself. I've enjoyed your content for years and hope to for years more. I'd hate to see you do too much and get burnt out.

Donovan

No sweat, it happens. Converting old stuff to VR when you didn't even have a hint of VR in tue back of your mind the first run-through can leave something just completely incompatible for it.

Jay Mireles

Yeah, I know. I feel that disappointment. It's why I was practicing with the Genshin video as the 360 camera would follow Rin really closely but as if you were a person with her. I didn't expect all these other problems.

AZmaybe9

Disappointing, but I was wondering how that would work, with all the crazy camera moves. Not to mention the length

Ryukami


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