SakeTami
azmaybe9
azmaybe9

patreon


ShouldBeFinal YokoVR rendering now as I stream a Ms Marvel side animation for fun

Man, this re-render is gonna suck out a LOT of time
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I've rendered all of Yoko VR and non-VR now. Just gotta add sound to it. Already have VA finished too. And then it's just intro and outro credits for the non-vr version.


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Edit: CANCEL ALL THAT. Despite not being able to record the destruction, I somehow found some way to tame Apex Destruction enough to be damn good for the video! PROGRESS!




Well the whole destruction thing in UE4 didn't go well to 2 factors. An object kinda freezes an area if it's not destroyed yet and I can't record any of the destruction. Instead of Apex Destruction, learning Chaos destruction seems to require even more of a time sink and some features don't quite work due to the whole beta thing.

I think I can use Apex for the outside destruction and then blender simulate inside when I need accuracy.

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The thing that makes me pause when it comes to destruction is having to deal with Blender and the slow process of editing things and exporting.

I have a new idea this time that only uses UE4 and that's by having a destructible layer behind the shard piece front layer to make it feel like it has more depth even though I used a cube with textures on it! 


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After finishing the Diane vid, I somehow felt that the next video was gonna be too ambitious. Too much for me to get done and that there's just so much work to do. I guess my brain really did burn quite a bit from that last one. But i'm back in a good mood to work again! Longer streams with more meaningful progress ahead!


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After talking on stream chat, it seems a few people do rely on the patreon stream notifications. So I'll stick to what I'm doing now and somehow figure out better updates.


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I'm starting to feel like this patreon would be better suited towards, not streaming updates, but condensed amount of info packets like the update scrolls. When I have these stream notifications here, it feels like I "did my job" without actually posting any meaningful updates. So it's like this gets treated like a twitter account rather than meaningful info dumps. I'm considering leaving the whole streaming posts to other avenues like on Twitter, Discord, and deviantart so that my patreon can have a cleaner setup that doesn't spam emails on first joining.

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The repainting of the scene below actually didn't lead anywhere and in fact made the buildings cleaner. So... that was an unexpected result.

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While the picture before looks awesome, the buildings still looks kinda realistic. So I want to see if replacing the textures for the buildings by drawing on top of them instead of overlaying flat 2d panels will create a massive difference in how the scene looks. (Please work)

Then Samus sound editing has reached halfway but the music is still at the beginning. As badass as it currently is, i'd like to continue it somehow to the end of the fight scene.

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This was a BUNCH of 2d planes with fog and brush textures placed all over the place to try to make this look like concept art as much as possible! Some things didn't go as expected but other things came out amazing! Overall pretty awesome!


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I want to get more Samus sound focused before the month ends so I can put at least half of the video on here for you guys.

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More on physics and Samus sound stuff. Pretty important stuff to get down

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Researching Halo stye backgrounds.


ShouldBeFinal YokoVR rendering now as I stream a Ms Marvel side animation for fun ShouldBeFinal YokoVR rendering now as I stream a Ms Marvel side animation for fun

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