SakeTami
godspeak
godspeak

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Progress!

Hey guys, it's been a really busy week for me with the semester wrapping up, but I'm happy to say that I've got the midnight man game logic up and running. The way that it works is that the the ghost/entity moves around the quadrants of the map at random and if it detects that you are in the same quadrant as it, it changes the flame to its flickering animation (seen here) and an invisible timer starts. If the player has not exited that quadrant by the time it ends, the candle flame is blown out, the light around the character is removed, and they must quickly press the button to relight it before they get jumpscared!

With this out of the way, all I need to do now is do the scene art, write/program it, and finish the tile artwork for this area. Then, we'll be ready for release!

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Comments

And here I was thinking nothing could be scarier in your game than the basement scene in NOTSD

Ahappypikachu

Cinema

thechamp7051

Ultra conservatively? Like mid-late May. Not gonna do definite dates anymore though because that gets stressy. Best case scenario, you get pleasantly surprised with content early.

Godspeak

Coo

christian hunter

Looking good and spooky so far! Love the carpet pattern, it’s perfectly nostalgic. Any estimate on a release date?

Corvo Attano


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