News about prison (Lust Hunter 0.5.7)
Added 2022-07-08 11:55:43 +0000 UTCHi there!
I want to tell you about new mechanics in the prison.
You can try it Lust Hunter 0.5.7
What's new?
Catching:

Enemies now have new parameters, such as the size of body parts, rarity, stamina, hunger, skills and some others. In version 0.5.7 some of the parameters do not work, such as the size of the boobs and height, but in future versions of the game I will finalize them and make visual effects.
The most important parameter is rarity. It is calculated according to the number of any sexes with the enemy. After about 100 sexes the rarity parameter will be 10 (max).
The higher the rarity, the more unique the enemy you catch. At rarity 1 he will have average height, average size body parts, and a few skills. At rarity 10 you can catch an enemy of the smallest or largest height, with the smallest or largest body parts, as well as with the maximum number of available skills, which will be partially improved.
The higher the rarity and the more improved skills, the more coins you can get by selling an enemy in prison.
Prison:

You can keep up to 30 enemies imprisoned at a time.
I added a new parameter DAY. A new day comes when you sleep at home, return from the global world, or press Next day in prison.
This is also an important parameter, in the plan to make the day and night, as well as add automation to improve the skills of the enemy, which will also depend on the day.
In version 0.5.7 the day affects the parameter stamina and hunger.
If the food basket of the enemy is empty, then every day he will reduce the parameter hunger. When hunger is at zero, the enemy's stamina parameter will begin to decrease. Without stamina, you cannot improve the enemy's skills.
How to feed? Easy
I added a lot of new items in the store with food, you can buy it. Different food, restores different amount of stamina. Moreover, each enemy has its own favorite food, if you feed the enemy favorite food, stamina will be restored 1.5 times faster.

Open the food cart and put food in it. Items that cannot be used as food are displayed in gray. In addition to food from the store you can use the items obtained in the global world or obtained from other enemies.
Enemies skills improve

As I said before, each enemy has randomly generated skills. And you can improve them. This will come in handy for the brothel later on.
Skills are displayed as a horizontal bar with a scale from 0 to 10. The skill level is shown to the right of the bar.

It works very simply. The enemy decides on a card sequence and you have to guess it. At level 0 and 1 the sequence will be a single card sequence, that's easy. But at level 10, you have to guess a sequence of 10 cards. This can be difficult.
Most cards vary depending on the enemy skill chosen.

For example, the fifth level. You have to guess a sequence of five cards.
We start with any card. If it is correct, the enemy will say RIGHT. If it is not her place the enemy will say WRONG. If you put up some cards correctly and then put up the wrong card, you'll need to fill in again in sequence.

In the example above, the sequence is assembled correctly, with one card left to improve the skill.
When you guess the sequence, the enemy's stamina increases slightly. If you choose the wrong card, the stamina is reduced by the price of the card. The training ends when the enemy's stamina runs out or when you press quit training.
I hope you like it. In the next version I'll add the ability to catch any enemy, and in a few versions I'll add a brothel and a huge number of new quests.
You can try it Lust Hunter 0.5.7
