Hello Dearest Patrons!
Venris Here!
Time has come! We found a babysitter and I can spend some time alone with my wife!
Ow, you were here for some other news? Ok, there is something small, not that big I think. Maybe only that SFO: Grimhammer III The Art of War battles changes update will be released this friday (29.04.2022). Nothing besides that, it's quite small I know. So yeah, CYA!
After 2 months of modding for 8-12 hours nearly every day. Effort of me, my team and many other people we checked over 1500 abilities, 1900 unit records and fixed an insane amount of bugs. We are delivering you the first version of SFO: Grimhammer III The Art of War! Changelog itself contains 16 pages of changes that should deliver you the SFO experience that you are used to liking. Not only that, we took a lot of feedback and adjusted some of the things you did not like and we adapted these to new Warhammer III features.
Full changelog is available for our SFO Mod Team patrons and will be public for everyone this friday!
Until The Art of War release we will be publishing together with The Great Book of Grudges on his channel, major update changes and plans for the future so stay tuned! https://youtu.be/EzGGBtk6rx8
But don’t touch that dial, more news! We are publishing the Official SFO: Grimhammer III Roadmap! Not much to say here, all needed info can be found within the new graphic!
ALSO also, we are holding out a survey to get to know your tastes better on a larger scale, you can find it here if you posses the spare the time to fill it: https://forms.gle/STU6hy727wkpen3x8(we appreciate your honest feedback but no pressure)
So in summary;
- SFO: Grimhammer III The Art of War will be published this friday 29.04.2022 on steam here: https://steamcommunity.com/sharedfiles/filedetails/?id=2792731173
- Mod will work both in custom and with full support of the campaign.
- Update contains all changes for the battles (that also means siege changes). No new units from SFO II were added just yet because of custom asset port problems but we are working on that.
- Mod can still contain some minor bugs but no major issues should occur (corrupt your saves or hinder the fun some other way). We will be on all possible bugs asap with daily updates, regardless of their severity.
- Actual mod version will be published as a separate “Previous” mod so you still can continue your old saves. But mod update SHOULD not break your ongoing campaigns anyway. So you can even enable it with your vanilla saves!
- We are releasing our official roadmap, so you can be aware of all upcoming features and mod updates.
This update is a giant milestone for the mod. It means that we can go from this point and start working on campaign changes. And all of that is only thanks to you Dear Patrons! We could never do it without your trust and support. So I hope you will be happy with what we made!
Venris and SFO Mod Team Out!