- Crossbowmen RoR, unit; new look, Flammable contact effect added.
- Greatswords RoR, unit; changed to Imperial Foot unit with swords and shields, new look.
- Bathed in Blood, ability; renamed to Imperial Vigilance, reworked to +10 leadership and +10% vigour for 30s for units around that are losing melee combat.
- Swordmen RoR, unit; changed to SFO Teutogen Guard unit.
- Handgunners RoR, unit; changed to SFO Hochalnd Long Rifles unit.
- Halberd RoR, unit; changed to Free Company Militia RoR, higher missile damage but lower range.
- The Stubborn Bulls, unit; Stubborn, new SFO ability added. It increases their leadership and physical resistance when below 50% health. New look.
- Knights of Everlasting Light, unit; new look.
- Knights of Morr, unit; lances changed to swords, new shields designe added.
- Pistoliers, unit; pistols changed to long rifle, increased melee stats strong vigour added.
- Spearmen RoR, unit; Guardian ability added, new look.
- Outriders RoR, unit; changed to foot unit.
- Steam Tank RoR, unit; changed to SFO Nuln Ironsides unit. Tank is now separate unit in Nuln Landmark.