Changelog for June 22th
https://steamcommunity.com/sharedfiles/filedetails/changelog/704361604
Amazing new video by Indypride can be seen here, which showcases the latest new units in SFO https://www.youtube.com/watch?v=MWemX5hhYSM
Summary:
- New units which deepen the strategic and tactical potential for their armies, and pair well with existing units. None of these units replace or overlap with existing ones. As SFO's goal is to give every unit an important role to play from beginning to the end of the campaign.
- 6 new exciting Empire units. Empire Witch Hunter Retinue, Sigmarite Disciples, Nuln Ironsides, Empire Huntsmen, Knights Panther, and The Emperor's Bodyguard!
- 3 new Bretonnian units that better flesh out their roster. Foot Knights (Virtue of Empathy), Macemen-at-Arms, and Crossbowmen-at-Arms.
- New Empire General with pistol and weapon loadout for infantry version.
- Reskinned RoR Empire units for Sigmar's Sons and Silver Bullets regiments, to better reflect their elite status and improved combat ability in SFO.
- Fey Enchantress has access to Lore of the Heavens, giving her a choice between support of offense.
- New Green Knight mechanic that functions similar to Grombrindal's global buff choices.
- Vastly better MP balance for competitive play.
- Various improvements and tweaks made to existing units and campaign features.
Thank you to our generous Patrons, you guys really helped us to devout the time required to getting this done faster, and helping us beta test all this. We have even more content coming, so stay tuned!