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PJ & Co
PJ & Co

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Dev Diary 166: Show, don't tell

Heya mutants, hope you’re all doing swell!

It’s getting quite noisy in our atomic workshop as we get closer to the December release! Our team has expanded once more, this time with a designer and 3D artist, Stevie D. He’s a classic Fallout modding legend who once worked on a project called Fan Made Fallout, aka FMF. This was one of the first big Fallout mods, dating back to a time before Black Isle Studios had even released the Mapper tool and scripting documentation.

Stevie will be working on a location called Circle Junction, home to an unusual tribe known as the Iron Rivers.

In addition, Goat Boy has finished a new Talking Head for our new companion, Alexandra, and is nearly done with her unique sprite. He really nailed it, and we can’t wait to show you everything he has in store!

Krimson Graey is wrapping up the dialogue for Jericho NPCs, while QweSteR is almost done with the location’s maps. Things are looking great for Jericho 2025!

bandithedoge has finished remastering the entire original Fallout soundtrack, and we can tell you it has never sounded so good. He also plans to release the soundtrack separately on NexusMods.

We’ve also started working on a longer intro video.

And finally, I have some great news to share with you today.

As you may have already heard, I’ve been driving the effort to modernize the Fallout 2 engine and bring it into the 21st century. I began by addressing issues with its limited sound capabilities—not the music, but the SFX, specifically the lack thereof.

These are the first results of my endeavor. There’s still more work to be done, but I have no doubt it will be embraced by others, perhaps even making its way into the originals. Enjoy the new sound standard of classic Fallout gaming! 😄

P.S. Yes, it's laggy because my poor computer struggles to run the game and record footage at the same time, but everything runs smoothly in-game. Also, the volume is cranked up in the videos, but it’ll be normalized for the final release.

Talk to you soon,

PJ Hexer & Co

Dev Diary 166: Show, don't tell Dev Diary 166: Show, don't tell

Comments

Thank you, Willem! We are working hard to get as much content as possible into the next release. Just 5 weeks away from now 😎

PJ

This is looking and sounding fantastic PJ, well done! Very impressed by all the progress and also so happy to hear that more developers are coming onboard to support this amazing project! Thanks so much for your and the team's hard work!

Willem Brits

Thank you! Yes, we will improve the current placeholder sounds. We might include one or two Jericho’s new maps in the Christmas release but the location can only get the programmer’s, I mean my, full attention only next year.

PJ

Fantastic! It would be a nice touch if the wooden floor boards gave creaking noices as well. Like this: https://youtu.be/82a4aO66SQQ?si=CcvChRcO2edtXYmc It sounds like Jericho wont be in the Christmas release?

JR


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