SakeTami
PJ & Co
PJ & Co

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Dev Diary 161: Help!

Hello mutants,

How have you been?

We ended this week with a small milestone reached as we finished off 7 new enemies for you to test your weapons on:

Also, we’ve made further progress with new human characters presented two weeks ago. Now they can wield different weapons.

And finally, some new original music is on its way. Initially composed for Bloomfield, it ended up sounding a bit too techno, so it will probably be used for a robotic companion or some very technologically advanced location. We will see where it fits the best. Music is an important part of classic Fallouts’ experience and it must match the location perfectly.

For the next week, we will be adding most of these new creatures to the worldmap encounters as well as continuing our Mesa Verde work.

Talk to you soon,

- PJ & Co

Dev Diary 161: Help! Dev Diary 161: Help!

Comments

У нас много-много фриков :-)

PJ

В F2 очень маленькое разнообразие монстров и NPC. Я очень рад появлению новых уродов!

QweSteR

Thank you, Willem! It’s an honor for us to make this game for you guys. We’ve all wanted to play it for so long!

PJ

Awesome work PJ and team! Those sprites look extremely good and really fit the overall aesthetic of Fallout brilliantly, well done! You have certainly been busy, looking forward to further updates in the future and I echo Patrik's sentiment: it is an honor to be your patron.

Willem Brits

Thank you, Patrik! We love you guys. You are making the game so much better!

PJ

It is an honor to be your patron:)

Patrik Joura


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