Hello mutants,
this week we've nailed new Traits, bringing the total number of new Traits in Fallout Yesterday to 68! Together with the original 16, that makes a total of 84 Traits to chose from in order to create a character just the way you want to. I can't even imagine all the crazy combinations that you guys will come up with, but I'm sure they will be talked about! So, here are the newest Traits added this week:
Fear of the Dark
Rabid
Nietzsche Poster Child
Tomboy
Day Person
Shady Sidekick
Socialite
Vat Skin
Glowing One
Raised by Ghouls
Photophobic
Capitalist Background
Communist Background
Super Duper Mutant
Strong, Silent Type
Guilty Conscience
Daredevil
Gold Digger
Special Person
Tough Hide
Grotesque
You might recognize a few of these from Arcanum, another fine RPG created by the original Fallout 1 developers. Give it a try if you haven't yet!
It's worth noting that because it's often impossible to fit both the descriptive and game mechanics text in the small window next to the Vault Boy's drawing, we'll cover all the Trait details in a Manual document that will accompany the upcoming v0.6 release.
And now that the Traits have been tackled, it's time to move onto Perks and take our character building process even further!
I'll see you next week with more great news from the wastes.
Take care,
-PJ
Willem Brits
2024-06-11 17:56:45 +0000 UTCPJ
2024-06-07 01:27:19 +0000 UTCWillem Brits
2024-06-07 00:57:56 +0000 UTCPJ
2024-06-05 17:22:54 +0000 UTCWillem Brits
2024-06-05 17:10:50 +0000 UTCPJ
2024-06-02 19:56:41 +0000 UTCellie
2024-06-02 19:34:18 +0000 UTCPJ
2024-06-02 18:54:41 +0000 UTCJR
2024-06-02 18:00:35 +0000 UTC