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PJ & Co
PJ & Co

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Dev Diary 115: How it started, how it's going

Heya muties,

it's PJ with the latest update on our beloved game. I've spent the last few weeks going over dialogs, adding missing topics, coding a mega quest with at least 6 different ways to complete and testing all of it. Hoover Dam has 22 quests in total so there's still a good few to finish but I am happy with the progress. The more code and dialogs I write, the faster it goes. 

In other news, you might have noticed sfall was last time updated 7 months ago. Not sure when/if the new update is coming but in the meantime, I discovered sort of a spiritual successor of it, called Fallout 2 Community Edition. It aims to be a super modern Fallout 2 engine with complete sfall support.

Authors claim it runs on Windows, Linux, macOS, Android, and iOS. Imagine that!

The last time I checked it unfortunately couldn't run FY but I guess it's a matter of time they get to supporting it. Check it out here: https://github.com/alexbatalov/fallout2-ce

See you soon with even more finished mega quests under by belt,

-PJ

Dev Diary 115: How it started, how it's going Dev Diary 115: How it started, how it's going

Comments

Cheers Anthen, happy to have you with us! ☢️

PJ

Dreamed about an interplay fallout 3 since I played the og fallouts back in 2018. So happy to finally be a patron

Anthen Goodwin

Yes, I think so. Some of the things we are doing via script hacks now would be great if they could be done natively in the engine. And also there’s a few features such as coloured light which can’t be done via scripting but would give a great facelift to the darker areas.

PJ

Do you think you will have any use of it when you develop Fallout: Yesterday?

JR


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