SakeTami
PJ & Co
PJ & Co

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Dev Diary 36: Words, many words

Hello my mutated friends,

how are y'all doing? Wish I could say something big and exciting happened while working on the game but alas, I spent this entire week working just on dialog logic. 

Some of the new dialogs are BIG, and have many states. For example, I spent 2 days working on just one big dialog! Trying my best to spot and squash any bugs but I do expect some will slip by in the final release! 

I expect much of required dialog logic to be finished this week, as I took a week off from my job. Honestly, it's hard to remember when that happened the last time, maybe last year? xD

Been also thinking about the release plan for November, and I see it will probably coincide with Cyberpunk 2077's release. Not really happy about that, so what I was thinking is doing an exclusive release for patrons in November and then a public release for everybody in December. How do you feel about that? Let me know.

EDIT: Clarification regarding the patron-only release. The release would still be public for anyone, I just wouldn't announce it all over the place until mid-December.

-PJ

Comments

It takes about 2 months to produce art for the new content. And about 2 months to write dialogs, program code, and test everything. I have a full time job, so I work on this game only in my free time.

PJ

You can release a test version in November so players will give their valuable feedback and eventual bugs will be fixed earlier. A public release in December (a christmas present, yay!) would be awesome, especially if it would include Fort Abandon. I know that there is probably no chance it can be completed in this year, but a second location is a huge thing and will attract more fans. Tibbets wasn't complete in the glorious first demo - and it proved to be a success nonetheless. I'd love to get two more releases in 2020.

Sagez

Why would it be sketchy? I can't and don't plan to lock down a release just to patrons but I can postpone a public announcement of it. That's what I had in my mind. Release it in November publicly but only announce it here.

PJ

Early release for patrons sounds kinda sketchy, I'd rather wait longer but have everyone access to the game at the same time.

Soller


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