I'll admit, kinda struggled with this one for a bit. You'll laugh, but a problem I've always had with Julie's (and Amy's) 1st-person cowgirl shot:

...is that her boobs don't seem quite as big as usual 😆. Capturing that "squish" around the arms is tricky, and in her and Amy's case, I used Gimp to edit that squish in. But it's not an easy thing to draw.
This time, I bounced back and forth on whether or not it would look better to draw it in Gimp or to try to morph the mesh's actual breasts about the arms. The problem with that second approach is that vertex density is a limiting factor, and even if I do it well, I have no guarantee I can pull off shading that'll make it all look good.
However, that is what I ended up doing. The only Gimp editing in these images is the sweat and steam breath. And Kelly's cleavage, which I decided not to draw on Samantha.
It's not QUITE what I envisioned when I started, but overall I'm pleased with the result.