Release 2025.4
Added 2025-04-02 03:31:58 +0000 UTCLighting Effects Improvements (HD and RT)
Finetuned effects and graphics settings to improve global illumination especially for indoor scenes. This works best in the RT build but also works in HD version using the screen space effects.
Improved global illumination effect
Added control for sky reflection in reflection settings
Control for raytracing fallback to sky
For indoor scenes it is better to turn off sky reflection and fallback
New presets GI Indoor and GI Outdoor for your reference.
Material Setting Changes
Material settings are made easier for transparency and shadow controls in the global settings, and the other settings are more consistent across different levels.
Change transparency modes for all materials in global settings in a simple check list, with additional options to turn on / off for all and reset to default.
Change cast shadow modes for all materials in the same way.
Consistent settings at category, group and individual material levels.
Improve skin effects
Added ambient occulusion settings for materials to control influence of sky lighting on those materials
Improved morph support especially for stage models
Material morphs are now back in the morph menu
Vertex and bone morph now works for stage models too
Fixing issues with morphs for all PMX models
Improved “Attach To Actor”
Attach to actor feature allows attaching one model to a bone of another model. It now has additional abilities to
Attaching from a selected bone of the attachment model.
Issues with motions that animate non-standard bones are fixed.
Motion Updates
Improved procedural Auto Dance & Sex motions
Improved facial control with sex motions
Fixed issue with actor rotation when using procedural motions
AI Chat Updates
Ollama support: DanceXR is now able to use Ollama as its AI backend, allowing even easier setup for local AI.
Improved prompting to get better conversation quality from smaller local models.