SakeTami
dvvr
dvvr

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Release 1.5.0

For demo videos & other languages please visit https://vrstormlab.com/dancexr/releases/1.5.0


UI Updates

Feet Adjustment Updates

Updated Bone Mapper

Dressing System Updates

Experimental Motion Sequence

Other fixes & improvements

Comments

Bug?FPS of PC_lw(AMD 7840U) lower than Android_lw(Snapdragon 8gen3).Maybe hyper-threading or GPU is not enabled.I left image message on the itch.io.

TaiqiTao

You can search for DOA XPS on deviantart. Most of the models we use come from a creator named shuubaru, but he has his account suspended recently, you can join his discord server to find new models. https://ko-fi.com/shuubaru

VR Storm Lab

Can you guide me how to get the DOA model?

toran

These were provided before because we weren't sure about the accurate collider sizes. In 1.5.0 we have figured out the correct 1:1 sizes for the colliders so these settings are no longer needed. The colliders should now have accurate sizes that are exactly what's used in MMD.

VR Storm Lab

I won't be able to adjust the physics of the new version of dxr. After removing the three options such as capsule radius and square radius, I can't control the physics of pmx anymore. Version 1.5.0 is no longer available,it's too hard to use😅.And I don't know what benefits this will have for users and developers.😥

TaiqiTao

Hello, may I ask why the adjustment of capsule radius and block radius in the version 1.5.0 was removed? I don't know the new version of XPS physics at all. I tried to adjust the new version of XPS physics but failed, and I only know how to adjust pmx physics in 1.4.8 dxr version.😅

TaiqiTao


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