SakeTami
Andrew Kenneth Specter
Andrew Kenneth Specter

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Developer Update: Week of October 26th, 2025

Not a terribly long update for you, this week.

I released three quarters of the final public demo last week, and I am still working on the route of chapter 6 where both MC1 and MC2 joined the Radicals. The most time-consuming part by far is imagining all the potential conversations (and, consequently, their responses, and so on) during confrontations between the main characters. All of the potential dialogue changes based on if you are significant others, friends, allies, or enemies. And within those variables, the potential dialogue is different based on which of the radical leaders (if any) confront you after successfully destroying the dam. I have so far finished the confrontation between a saboteur MC2 and MC1, as well as the interactions between Laz, Bel, and Prudence if MC2 is either their significant other, friend, ally, or enemy. Keep in mind that MC1 can be present for that, also, and that Laz, Bel, or Prudence could be MC1's significant other, friend, ally, or enemy. As you can imagine, there are a lot of permutations!

Including code, the last quarter of the public demo for chapter 6 is currently 123,940 words.


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