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BiteBox64
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Bito's Box Bash Update - New 'Box Bash' Minigame Demo

So here is a video demonstrating something I've been working on over the last week or so, The new 'Box Bash' minigame!

This is one of the last big pillars of gameplay features I've been needing to get working, being the mini-game you do to get "well acquainted" with Bito's friends.

You both have a 'Climax Meter' and a row of boxes with symbols. The player can link up a box on their side to one of their partner's boxes to get some friction happening, all to try and max out your Partner's Climax Meter before yours is. Different characters will have different reactions to connections, so you gotta experiment and see what really gets your partner going!


What needs work, and what is left to do:
- The NPC's turn is just placeholder text in the clip. I still need to set up all of the things they can do on their turn and their logic.

- There actually is no end to the minigame yet, I need to add a check for when one of the climax meters are full, and route an ending based on that.

- There are a few bits of polish it could use to be smoother to play, but there are not any major bugs I'm aware of. Some logic to avoid repeat layouts for the Dice Chance Challenge would be good as well.

- There are also some errors in the dialogue in the demo video, mostly a few lines display the wrong speaker name, Making Bito say some of Ruben's lines and vice versa.

I'm on track to get a playable demo of this mini-game out sometime this month after I clear that to-do list and make a few scenes with it. Some play-testing would really help me finalize it's design document and expand on it.

I might toss out a poll for what characters will get a Box Bash session in the upcoming build, or I might just pick them myself lol.

Bito's Box Bash Update - New 'Box Bash' Minigame Demo

Comments

Omg the beginning is so cute with Bito and Reuben 💖💖💕 can't wait to see more!!

Velvet


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