Small Update - 3/27/2022
Added 2022-03-28 03:22:13 +0000 UTCHey y'all, I thought I'd just write up a bit of an update.
On new art, I've been taking it a bit slow as I've had some flair ups with wrist cramps, nothing too bad but I've had this issue enough to know when I gotta lay off using my wrist, but it's better enough now to get back a faster work pace. I still got 5 or so drawings to do for the 2nd poll which if I work at a steady pace should maybe take another day or so. After that I wanna finish off the month with something big, maybe I'll do a sketchy animation loop or 2. And as always, I'm chipping away at whatever wips and past winners I still gotta do lol.
With the game, Bito's Box Bash, I've also been chipping away at adding one of the last major elements. I got a system planned out for interacting with NPCs that I'm working on getting implemented for testing. It's basically the last major missing piece for the core gameplay.
Though something also tripping up a new build release is the newest version of GMS2 changed how collisions work, so there are occasional issues of Bito falling through the floor I gotta fix, mostly when exiting doors. They also broke audio sync groups which messed up areas that have dynamic music, but I added a temp workaround that kinda works until they un-break that. Always fun when GMS2 updates break things.
As always thanks for the support, more art is on the way!
- Bite