I textured the model I was working on here, so here are a bunch of renders showing it off.
When I tried to give it a rig skeleton, Blender crashed so I'm limited in how I can pose it, but some camera angles can go a long way.
Tomorrow I'll prob actually do some 2D drawings with this as a reference lmao.
Update: Because I did not know Blender makes you save textures along side the base project file I lost the texture lol.