SakeTami
BiteBox64
BiteBox64

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State of Things Update - 21/21/2020

I think it's a good time to do a little write up on how things are going.

I've been taking a bit of a break from art for a lot of this month to help avoid burnout, though I do plan on getting this month's poll winners done in the next few days.
I'll also be following up with my commission cue probably after the 25th, and I have some other things to organize.

My Suspended Twitter Account -
Twitter FINALLY sent my counters to those malicious DMCAs I got, and despite 10 business days passing since they did, surprise surprise, they are taking their sweet time to clear the strikes.
I was coasting and not really posting much to my second account, trying to wait it out until my old one gets back, but I guess at this point idk when Twitter will finally give me back my account. I still have that 3k milestone Bito animation to do.

Real talk, tbh I was taking it in stride but dealing with that did take a lot of wind out of my sails. A year of work whipped out by the bureaucracy of an uncaring platform I am more or less forced to use because there is no real good alternative.

I am still really thankful for all of of you who've supported me here, it's nice to know I have a rock solid foundation.

Though just becasue I've been taking a break from drawing does not mean I have not been working,
I've been making huge progress on my game Bito's Box Bash!  
I'm still working on some base level stuff, but it's getting closer and closer to where I can start implementing some kind of story progression more than 'get to the end of the level'.

The biggest update is I can confirm the game is coming to the Nintendo Switch with the possibility of Playstation and Xbox platforms, though they are going to be ported after the PC version is done and the game gets a ESRB rating.

You can get more constant updates in my Patreon Discord server, and I've been posting some screenshots to @BiteBox64Games on Twitter.

Y'all have a happy snow month!
- Bite


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