SakeTami
KimiOmega
KimiOmega

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Back in business! (7%)

*KG*

Half of Clip 1 is done, I just need to animate the kingly guy. Considering how the progress is going, the current goal is to finish the two first clips by the end of the month. Then, I'll work on Clip 4, since it's pretty short, leaving only 3 and 5.

I'm not looking forward to working on 3. Matter of fact, I might leave that for last, there's going to be a lot of extras in the scene... Also, here's Meta Knight, he has a very brief cameo! It's almost been a year since I last drew him.

*TECH DEMO*

I am adding Atrocitys to the tech demo as I've been working on their AI this week. Their modes are in place, they even have funny little graphics to display which mode they enter. Their movements are janky but at this point you should expect major crust in that project. They just need sounds and attacks. Once it's all done, maybe I'll animate them.

Comments

His inclusion was a bit of a last minute decision too but I thought it would fit in nively, story-wise! And this screen transition screen made me wonder how fun it would be to animate the first Kirby game's sprites, at least the bosses.

KimiOmega

get to see the borb again so soon and a lololo/lalala green screen, i can imagine what will be used for that. Good news for the tech demo too

Arrol


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