SakeTami
ProjectR_5gfalcon
ProjectR_5gfalcon

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Macquarie Pass V1.0 ( BEAMNG )

Here's the first version of Mac pass for beamNG, will be updating it in the future ( and more than likely extending the road ) 

Enjoy!

Comments

I know this road very well, you've done a good job recreating it. My only criticism is it seems the scale is off, the road being too wide and too long, the corners mostly seem correct but some of the straighter sections feel too long. there are also a couple of small fords/water over flow drains that would add a challenging dynamic to the road (they certainly do in real life)

Benjamin Signor

Hey Lachie, I'll try and get a patched version out within the next week or so to fix the sticky barriers.

G Falcon

FIX THE STICKY BARRIERS OR JUST REMOVE THEM FOR THE LOVE OF GOD

LachieT_

Unfortunately a lot of people use low end machines, so having a lower LOD distance seems to help with fps while retaining texture / lighting quality

G Falcon

Hey Kurt, initially installing the map you will encounter the loading texture bug, some of the textures are high resolution, they take a while to load, others have found simply re loading the map / game solves the issue. 😊

G Falcon

+1 I've got importing textures all over my road and grass haha

Kurt Jones

Hey it looks great! Great work! There appears to be a a LOD problem with the tree called "oak blocker", atleast in my game. at a distance it looks like 4 dotted bushes floating in the sky. And when you get close to it, it looks like the oak tree should.

nobeam


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