Update
Added 2023-07-14 05:49:51 +0000 UTCHi guys,
So after some experiments and fiddling around with hex editing I figured out how to edit physics files in SF6 using hex editor and I tested it on Manon and successfully gave her jiggle physics however my initial settings gave her too much jiggle making her boobs like jelly. I am a bit tired for today so tomorrow I am going to fine tune those settings and gave her a more realistic bounce then update the mod with new physics as well as the no-glasses version I mentioned yesterday. At least the physics is working so that makes me happy.
I also want to thank you guys for still supporting me despite my lack of experience in RE engine modding, this is my first RE engine game that I am modding, there are other modders out there who have more experience with RE engine but you guys still support me so I acknowledge and appreciate that.
One area where I am strong is modelling and texturing which gives me an edge and allow me to produce things like original bodies that are still mostly missing from SF6 and for that I want to thank you guys for supporting me as well as Street Fighter V as that game taught me a lot. Once I figure out all these new tools and RE engine workflow modding will be a lot more easier and faster.
Thank you once again for always supporting and encouraging. I'll see you guys again with another update.
Comments
the goat!
wafflesintow
2023-07-15 03:50:58 +0000 UTCI think you're the best.
Peter Chan
2023-07-14 17:29:42 +0000 UTCYour work speaks for itself brother. Keep up the good work. We'll always stand by and support your good work!
PoisonBurn
2023-07-14 10:58:33 +0000 UTCI had no doubt in your abilities Boss :)
Yogensha
2023-07-14 10:28:23 +0000 UTCexcellent news on the jiggle get that all figured out before working on Chun.
JazzaB (JBCR)
2023-07-14 09:43:10 +0000 UTCYou deserve all the support :)
NoDriveToRush
2023-07-14 08:05:09 +0000 UTCKeep up the good work! I'm eager to see what you'll do once you've got things figured out
woop3r
2023-07-14 06:04:29 +0000 UTC