SakeTami
octopuspie
octopuspie

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Inventory Pickup

Happy holidays, patrons! I've been using this quiet low-e-mail time of year to flesh out some game mechanics. Here's a peek at our character Mara wandering some hotel ruins, to find a hidden treasure.

Password to view the video is "pluck". Enjoy!

Comments

Very cool walk cycle! Also it may be my imagination, but really liked how the pickup animation ramps up & slows down at the beginning & end (like easy-ease on a keyframe in Adobe After Effects, I guess). Where I'm imagining it or not, the animation cycle created that effect in my brain so it doesn't matter! :D I like it.

Jonathan McGaha

Please tell me every item pickup in the game will be accompanied by existential musings. I am very excited for this game.

Milo Neuman


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