I'm still deep into scripting the major scenes of my game. While I'm aiming for as much exploration as possible, the story will be laid out very precisely, and will unfold as the player moves through puzzles and environments.
I'm realizing that I'll need a not-insignificant amount of (game) scripting to convey a lot of these scenes. I'm looking forward to this part, actually! It's in a nebulous zone between directing, animating, and maybe puppeteering? that I've never attempted before.
Milo Neuman
2017-10-19 16:15:02 +0000 UTCDave Hoffman
2017-10-04 11:47:57 +0000 UTC