SakeTami
Zedrin
Zedrin

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Curly Hacked 2 - Scene 06

Nearing animation completion! (Still have to do set design)

I think I figured out the best approach for the problems I was having with detail / obscuring. Quote will be a faint silhouette for the looping portion, but will pop in whenever he interacts.

I can also do a close-up in the corner as you can see, so you can still see the juicy bits while he's opaque.

Note that it looks blurry in this version--that's cause of some weird bug I found. The close-up is done by making a second branch of the animation and running it through an offset that runs into a cutter. Unfortunately, for stuff inside the animation, if a cutter is run at some point it turns it into a bitmap upon render, so it's rendered at its original small size so it gets pixelated when the offset zooms it in.

Tl;dr it's blurry cause the offset filter is zooming in a raster version, not a vector like it should.

I already figured out a workaround that'll solve that matter.

I wanna add in some panting for CB too. The final version will have a bit of padding so I can slip some dialog textboxes in--stuff of Quote being concerned when Curly comes-too, a dialog that shows power loss from overusing the machine, etc.

Curly Hacked 2 - Scene 06 Curly Hacked 2 - Scene 06

Comments

That last scene is really cute!

Vodyanoi


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