BULK IMPORT ACTIVATED!
Added 2020-12-04 20:09:47 +0000 UTCHappy Friday God Tier!
You can now bulk import monsters, enjoy.
PS. It's going to take a while!
Comments
By the way, great job! I'm loving the module and the new solutions you came up with!
2020-12-08 17:44:59 +0000 UTCfor context, i'm using it on a pretty old but capable machine (macbook pro early 2011), using firefox.
2020-12-08 17:38:10 +0000 UTCI'm having a setback when importing my items. It stops everytime it is creating "hand mortar ammunition" and it never concludes the importing. Is there a workaround for this issue? I already tried several settings for the munching :/
2020-12-08 17:36:56 +0000 UTCAh good idea, thanks - I'll try that!
2020-12-06 13:43:37 +0000 UTCAh yeah, at the minute the the compendium items don't have spells attached, it's a bit more complicated that importing them into characters. That is on one of the things to improve in the next month or so. My suggested remedy if your using Avarice for now is to install the Magic Items module and add the spells to the feature/item that way, it will manage the charges and such like for you.
MrPrimate
2020-12-05 16:45:47 +0000 UTCIt should be importing your homebrew monsters, let me know if it's not the case. You need to match the formatting of "official" monsters.
MrPrimate
2020-12-05 16:41:39 +0000 UTCThis is amazing and was worth the money for the bulk import. I have a question around items that have charges to cast spells. Should I add the relevant spells as "effects" or should the items pull the relevant spell (s) over from Dnd Beyond? Such as the Staff of Frost that Avarice (NPC from RotFM) has? Works ok from the DnD Beyond browser to browser link but the import to Foundry monster block only has a description of the spells rather than active links within Foundry (if that makes sense!). Cheers :)
2020-12-05 14:08:22 +0000 UTC1837 monsters imported with a button press, i. Love. It! Is there a way to import homebrew monsters and such? ❤
Talos Gaming
2020-12-05 13:53:14 +0000 UTC